Lo sviluppatore CD Projekt RED ha rilasciato oggi un nuovo aggiornamento a sorpresa per The Witcher 3: Wild Hunt sulle piattaforme PlayStation, Xbox e PC. Alla fine del 2022, il tanto atteso aggiornamento next-gen per The Witcher 3 è stato finalmente rilasciato per i giocatori di PS5 e Xbox Series X. E mentre questo aggiornamento ha portato molti fan a tornare ancora una volta al popolare RPG, CD Projekt ha ora rilasciato un’altra patch che dovrebbe migliorare ulteriormente il titolo.
Da oggi è in distribuzione l’aggiornamento 4.02 per The Witcher 3: Wild Hunt. Questa patch apporta una serie di miglioramenti a tutte le versioni del gioco su PC e console. Per la maggior parte, l’aggiornamento mira principalmente a correggere molti bug persistenti, oltre a migliorare “la stabilità generale e le prestazioni del gioco“. Pertanto, non sono state apportate modifiche radicali a The Witcher 3 sul fronte del gameplay, il che non è necessariamente un problema.
Le note complete della patch (in inglese) per questo nuovo aggiornamento di The Witcher 3 sono disponibili in allegato.
PC-SPECIFIC
- Improved CPU core utilization in the DX 12 version.
- Restored horizon-based ambient occlusion. Players who had previously turned Ambient Occlusion off will need to do so again. You can find it in Options → Video → Graphics.
- Fixed an issue where the “My Rewards” section was not localized in REDlauncher.
- Fixed an issue with a flickering landscape in Toussaint that occurred when NVIDIA HairWorks was disabled.
- Fixed an issue related to particle optimization which could result in temporary stuttering.
CONSOLE-SPECIFIC
- Improved Performance Mode on next-gen consoles.
- Fixed an issue where characters could become slightly blurry during dialogues and cutscenes on PlayStation 5.
- Fixed an issue related to memory usage in Ray Tracing Mode which could result in crashes on Xbox Series X.
- Whatsoever a Man Soweth… – The game will no longer crash if Geralt runs away from Shani after starting the conversation on next-gen consoles.
- Fixed an issue where quicksaves couldn’t be loaded when using cross progression on Xbox One.
- Added two missing “Top notch swords!” on previous-gen consoles.
- Fixed an issue with overwriting manual saves where in some circumstances the oldest gamesave was deleted on PlayStation 5.
- Addressed performance issues in Beauclair and Novigrad that occurred after loading a gamesave.
VISUAL – PC and Next-Gen Exclusive
- Improved immersion of water appearance by adding refraction to SSR and ray-traced reflections.
- Fixed a visual issue with brick textures where black artifacts covered stone arches.
- Added a Motion Blur slider. It can be found in Options → Video → Graphics.
QUESTS & GAMEPLAY – Available on all platforms
- Battle Preparations – Fixed the lack of a dialogue option that would progress the quest during the objective “Let Avallac’h know everything’s ready.”
- Reason of State – Fixed an issue where the door to the warehouse could become permanently locked if the player knocked, entered and then immediately left the building.
- Scavenger Hunt: Cat School Gear Upgrade Diagrams Part 1 – Fixed an issue where the quest could stay active even after the diagrams were looted.
- Fixed an issue where trying to start a New Game+ on an incompatible save would block the player from starting the expansions in standalone mode until the game was restarted.
LOCALIZATION – Available on all platforms
- Fixed an issue with the Korean localization of Ciri’s and Geralt’s Gwent card descriptions.
- Fixed punctuation issues in Arabic localization.
- Updated Traditional Chinese font.
Che dire, ad ormai otto anni dal lancio originale The Witcher 3 continua ad essere migliorato ed ottimizzato, anche grazie alla nuova veste next-gen rilasciata nel dicembre scorso. Seguiteci su NerdPool per non perdervi nulla!
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